Tymara Fi'ranicy

3rd Lvl Fighter/4th Lvl Thief/
3rd Lvl Psionisist/3rd Lvl Mage/
3rd Lvl Priestess of Tymora
Chaotic Good
High Elf
Female
Hair color: Blonde
Eye color: Blue
Height: 5'7"
Weight: 130 lbs.
Experience points: 3,500
Armor Class: 2
Hit points: 58
THAC0: 18

Ability Scores

Str21Hit ProbabilityDamage AdjustmentWeight AllowMaximum PressOpen DoorsBend Bars Lift Gates
+4+963581017(12)70%
Dex22Reaction AdjustmentMissile Attack AdjustmentDefensive Adjustment
+4+4-5
Con25Hit Point AdjustmentSystem ShockResurrection SurvivalPoison SaveRegeneration
+2(+7)100%100%+41/1 turn
Int25# of LanguagesSpell LevelChance to Learn SpellMaximum # of Spells/LevelIllusion Immunity
209th100%All7th Level
Wis25Magical Defense AdjustmentBonus SpellsChance of Spell FailureSpell Immunity
+46th, 7th0%See below
Cha20Maximum # of HenchmenLoyalty BaseReaction Adjustment
25+12+9
Saving ThrowsModifiers
Paralyzation/Poison/Death Magic: 13
Rod/Staff/Wand: 11
Petrification/Polymorph: 10
Breath Weapon: 15
Spell: 12
+4 vs. Poison (Constitution)

Proficiencies

WeaponNon-WeaponLanguages
Bow, Long Composite (+8/+12)
Dagger (+5/+11)
Flail, Footman's (+5/+11)
Quarterstaff (+5/+11)
Sword, Long (+8/+12)
Sword, Short (+8/+12)
Administration
Alchemy
Ambidexterity
Anatomy
Appraising
Blind Fighting
Brewing
Carpentry
Ceremony
Concentration
Cooking
Direction Sense
Engineering
Gaming †
Gem Cutting
Harness Subconscious
Healing
Herbalism
Hunting
Hypnotism
Iron Will
Jumping
Law
Leadership
Navigation
Observation
Oratory
Persuasion
Quickness
Reading/Writing
Rejuvenation
Religion (Faerűnian) †
Riding, Land-based
Rope Use
Spellcraft
Steady Hand
Swimming
Tactics of Magic
Thaumaturgy
Tracking
Trouble Sense
Tumbling
Undead Lore
† Free
Bugbear
Common
Dryad
Dwarven
Genie
Giant
Gnoll
Gnome
Goblin
Halfling
Hobgoblin
Kobold
Nymph
Ogre
Orc
Thieve's Cant
Will 'o Wisp
Dragon
  • Common
  • Chromatic
  • Gem
  • Metalic
Elf
  • Common
  • Aquatic
  • Avriel
  • Drow
  • Sylvan
Planes
  • Lower
  • Upper

Special Abilities/Disabilities

RacialThiefPriestess
90% resistant to Sleep/Charm
60' Infravision
Notice concealed doors1 on a d6
Find secret doors1-2 on a d6
Locating secret doors1-3 on a d6
+1 to Attack with Bows and Long & Short Swords
Backstab ×2 dmg
Thieving Skills
Climb Walls60%
Detect Noise45%
Find/Remove Traps75%
Hide in Shadows85%
Move Silently85%
Open Locks70%
Pick Pockets50%
Read Languages0%
Spheres of Access
  • Major: All, Chaos, Charm, Creation, Divination, Healing, Necromatic, Protection, Summoning, Travelers
  • Minor: Guardian, Sun, Wards, Weather
    Undead Turning
    Skeleton (1 HD)4
    Zombie7
    Ghoul (2 HD)10
    Shadow (3-4 HD)13
    Wight (5HD)16
    Ghast19
    Wraith (6HD)20
    Mummy (7 HD)
    Spectre (8 HD)
    Vampire (9 HD)
    Ghost (10 HD)
    Lich (11+ HD)
    Special
    May raise any die roll by 1
     Must be announced before roll
  • MagePsionic
    Her Spellbook PSPs:100
    DisciplineScience/DevotionNameP. ScoreMod.Ini. CostMaint. CostRange
    PsychokinesisScienceTelekinesisWis-33 +1 +/rd30 yds
    DevotionIntertial BarrierCon-375/rd0
    Molecular AgitationWis076/rd40 yds
    SoftenInt043/rd30 yds
    TelepathyScienceTower of Iron WillWis-26na0

    Treasure

    Money and GemsEquipmentMagic Items
    CP:
    SP:
    EP:
    GP: 2,130
    PP:
    Gems:
    Misc:
    Cooking Gear
    Camping Gear
    Climbing Gear
    Healer's Bag
    Beauty Kit
    Riding Equipment
    Writing Kit
    3 Water/Wine skins
    Clothing
    3 Belts
    Boots, Soft
    2 Cloaks
    2 Gowns
    2 Sandles
    2 Shoes
    3 Pant sets
    4 Skirt sets w/vests
    Armor & Weapons
    100 Arrows, Sheaf
    2 Bows, Long, Composite
    10 Daggers
    Flail, Footman's
    Quarterstaff
    2 Quivers
    Sword, Long
    Sword, Short
    Transport
    Wagon

    Animals

    NameTypeACHit PointsTHAC0Attacks
    ProvidenceHorse, Light War719191d4/1d4
    FortuneHorse, Draft718191d3

    History and Background

    HomelandTribeClanFamilyReligion
    FearunTymoran

    Tymara was lucky to be found in the woods outside of the village where she would grow up. While growing up she never got into any serious trouble, luckily enough. She was unusually intelligent, and she showed great wisdom at a young age. She bested all of her playmates in games of endurance and strength. She seemed to always be in the right place at the right time. She made friends easily, and the whole village liked her. The stigma of being adopted didn't seem to hinder her one bit. She sensed that there were bigger issues in her life, but she did not know what they were. She did not know who her real parents were. She felt loved by her adoptive parents, but there was a void in her life. She wanted to know who her birth parents are. She got older and she wanted to get out into the world to look for them. She does not know that she is the child of a goddess, her mother is Tymora.

    Questions or comments about Tymara