Alexana & Eileen Olara
| These two are my most powerful characters. There is a lot the goes along with playing them. There are separate pages for nearly everything here. DMs would be nuts to allow them to be played, and they could be evil by pitting them against players. | ||
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| 32nd Level Fighter/37th Level Thief/30th Level Psionisist/& | ||
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Alexana:26th Level Mage Eileen:21st Level Specialty Priestess of Waukeen Neutral Good/True Neutral High Elf Female |
Hair color: Blonde Eye color: Blue Height: 5'6" Weight: 110 lbs. |
Experience points: 6,089,625 Armor Class: -9 Hit points: 189/197 THAC0: 1 |
Ability Scores
| Str | 20 | Hit Probability | Damage Adjustment | Weight Allow | Maximum Press | Open Doors | Bend Bars Lift Gates |
|---|---|---|---|---|---|---|---|
| +3 | +8 | 535 | 700 | 17(10) | 60% |
| Str | 22 | Hit Probability | Damage Adjustment | Weight Allow | Maximum Press | Open Doors | Bend Bars Lift Gates |
|---|---|---|---|---|---|---|---|
| +4 | +10 | 785 | 970 | 18(14) | 80% |
| Dex | 20 | Reaction Adjustment | Missile Attack Adjustment | Defensive Adjustment |
|---|---|---|---|---|
| +3 | +3 | -4 |
| Con | 20 | Hit Point Adjustment | System Shock | Resurrection Survival | Poison Save | Regeneration |
|---|---|---|---|---|---|---|
| +2(+5) | 99% | 100% | +1 | 1/6 turns |
| Int | 21 | # of Languages | Spell Level | Chance to Learn Spell | Maximum # of Spells/Level | Illusion Immunity |
|---|---|---|---|---|---|---|
| 10 | 9th | 97% | All | 3rd Level |
| Wis | 20 | Magical Defense Adjustment | Bonus Spells | Chance of Spell Failure | Spell Immunity |
|---|---|---|---|---|---|
| +4 | 2nd, 4th | 0% | See below |
| Cha | 20 | Maximum # of Henchmen | Loyalty Base | Reaction Adjustment |
|---|---|---|---|---|
| 25 | +12 | +9 |
| Wisdom Spell Immunity | cause fear, charm person, command, forget, friends, hold person, hypnotism, ray of enfeeblement, scare | |
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| Saving Throws | Modifiers | |
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Paralyzation/Poison/Death Magic: 3/2 Rod/Staff/Wand: 3/6 Petrification/Polymorph: 4 Breath Weapon: 4 Spell: 4/5 | +3 (Arm of Valor) | |
Proficiencies
| Weapon | Non-Weapon | Languages |
|---|---|---|
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Broad Groups:
Axes, Hammers, and PicksBows & Crossbows Clubs, Flails, and Maces Polearms Javelins and Spears (+4/+10) Swords Tight Groups
Chain & Rope WeaponsFarm Weapons Martial Arts Weapons Marial Arts Wrestling More Proficiencies |
Go to Non-Weapon Proficiencies |
Common
Dragon Dwarven Elf Genie Giant Gnoll Gnome Goblin Halfling
Hobgoblin Kobold Thieve's Cant Minotaur Ogre Orc Troll |
Special Abilities/Disabilities
| Racial | Fighter | Thief | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 90% resistant to Sleep/Charm 60' Infravision
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# of Attacks: 2/1 round Breech Immunity vs. +4 to hit Intimidation: -6 to opp. saving throw Crit Hit on Att 16 +5 or better |
Backstab ×5 dmg
Thieving Skills
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| Psionist | Mage-Alexana | Priest-Eileen | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| PSPs:476 See their Psionic Abilites |
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Undead Turning
Improved Undead Turning Continue turning undead if previously turned Call Holy Army-XP/1000 people
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Treasure
| Money and Gems | Equipment | Magic Items |
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CP: 200 SP: 2,400 EP: GP: 6,309,412 PP: 91,386 Gems: See their Gems List Art: See their Art List |
General
4 Appraising Kits 2 Backpacks 2 Beauty Kits Belt Pouchs, 6 large & 20 small 6 Camping Gear, 2 w/large Tents Chests, 16 large & 20 small 4 Climbing Gear 2 Cooking Gear 4 Examination Kits 4 Healer's Bags 100 Herb Kits 36 Locks, Good quality 40 Map/Scroll Cases 50 Parchment 4 Riding Equipment Sacks, 14 large & 30 small 2 Sewing Kits 2 Spyglasses 4 Thieve's Pick Sets 14 Water/Wine Skins 2 Writing Kits Clothing
Boots, 2 Ankle, 4 Rding, & 4 Soft 2 Cloaks, Fine Fur 6 Cloaks, Good Cloth 4 Gloves 10 Gowns, Common 4 Gowns, Silk 4 Jackets, Silk 2 Robes, Embroidered 4 Sandles 4 Shoes 14 Skirt sets w/vests Weapons
500 Arrows in 10 quivers 10 Bows, Long, Composite 20 Bow Strings 100 Daggers 10 Weapon Cleaning Kits Transport
2 Chariots 2 Wagons |
2 Arms of Valor 2 sets Bracers of Archery 2 Daggers +2 of Throwing 30 Darts of Chaos 2 sets Elven Chain Mail +5 2 Girdles of Fire Giant Strength 2 Necklaces of Telepathy 2 Never Empty Quivers 2 Portable Holes 2 Rings of Free Action Ring of Holiness 2 Rings of Rapid Regeneration Ring of Wizardry 2 Robes of Blending Rod of Resurection 2 Ropes of Climbing Staff of Healing 2 Swords, Long +5 |
History and Background
| Homeland | Tribe | Clan | Family | Religion |
|---|---|---|---|---|
| Olakeen | Olar | Waukeenar |
When Alexana and Elaxene were born there was a small celebration. Twins in their elven tribe are rare. Their parents were told that they would lead great lives. They were normal children in every way. They played and got in trouble, cried when hurt, and skinned their knees on occasion. They were curious, and that curiosity helped them get ahead. Their parents were merchants who dealt with outsiders a great deal. The sight of gold would light up their parents eyes. They soon became interested in business. They were trained to fight; to dodge; and, on occasion, to steal when business was slow. When they were older Alexana grew interested in magic. Elaxene had found religion. They were separated during their education. They both studied hard for five years, but the separation made them both miserable. Alexana's master and Eileen's, she had changed her name when she joined the church of Waukeen, mentor saw that they needed something. They were both released around the same time, and they began to look for each other. It wasn't long before they were together again and travelling around the world looking for work.
They had taken a lot of odd jobs for around ten years. They had no clue what they were about to get themselves into. Eileen was called to The House of All Plenty in Amn. There she learned that one of her sisters was dreaming of the missing goddess. She was sent to find Waukeen, and her journey took her, Alexana, and others to the Abyss. They climbed the Celestial Staircase to get there. There they found the true meaning of insanity. All the way to Graz'zt's palace, they had to fight for every inch of ground. They would not give up until Waukeen was in her rightful place again. The fight in the palace was nothing less than torrential. The party got Waukeen away from her captor, and they escaped to the Celestial Staircase. Once she regained her godly powers from Lliira, she granted her rescuers anything that they wanted and some surprises. Alexana and Eileen had asked for psionic powers, increased abilities, and that they could learn faster. Waukeen granted those and, as extra gifts, she gave Eileen the highest status in her church, the title of Holycoin. She gave Alexana books of all the spells known to exist. They were given more gold than they had imagined they would ever receive.
After the receipt of their gifts, they left their other companions to build a city. They had the wealth to attract builders and future residents. The Temple of Waukeen was the first building built, and then the School of Sorcery. It took only a year to construct both compounds. They worked alongside the hired workers with their hands and with magic. The craftsmen and common labor were impressed with them. They were very concerned for the comforts and health of the labor pool. Not one man died while working on the two main structures. After those were completed the Arena was built between them. During the time that the heart of the city was being built, the Market and Bazaar were shaping themselves to be where they are today. Business was brisk with all the men and women who were working there. As the structures were near completion, people started to move to the area and build their own homes. The city's name is Olakeen.
When the city was grown, the twins grew restless. They needed a new challenge. They also needed to gain more wealth. To that end they ventured to Myth Drannor to attempt to tame a small part of it. While there they found a lost treasury. They took it with them when they went back home.
Powerful people need powerful friends. They befriended two of the more powerful women in Toril. Drianna StrongOak-Guard and Aegyn Valchae, Baroness of Valachan.
Drianna told them of her summerhouse in Myth Drannor, and that sparked their intrest in building yet again. They made their plans, and built Olaranor in the southeast corner of Myth Drannor. They used spells and their own hands to build their homes there.
Questions or comments about The Olaras
Olara Links
| Main | Proficiencies | Psionic Abilities | Treasure | Armory | Magic Items | Olakeen | Olaranor |